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Unity3d development. VOIP with multiplayer
Creation of a multiplayer world that included VOIP with video. The world is highly scalable and does not need any dedicated servers to run. Tipodean developed the entire system. -
OpenSim and Second Life development
Developed a 16 block city for Intel Corporation on their OpenSim Distributed Scene Graph (DSG) technology. Tipodean can build content for Second Life and OpenSimulator.