• Unity3d development. VOIP with multiplayer

    Creation of a multiplayer world that included VOIP with video. The world is highly scalable and does not need any dedicated servers to run. Tipodean developed the entire system.
  • OpenSim and Second Life development

    Developed a 16 block city for Intel Corporation on their OpenSim Distributed Scene Graph (DSG) technology. Tipodean can build content for Second Life and OpenSimulator.