Demo of OpenSim content converted.

    

OpenSim

Unity3d Single Player

Conversion of the OpenVCE OpenSim island OpenVCE

VOIP and Video with Multiplayer Player The island can then be configured to run multiplayer and use Flash based VOIP (Incorporates TokBox, the example that we have here runs Peer-to-Peer meaning there is NO backend server. Therefore you can have an unlimited number of people using the system AND you can run behind your firewall. When your in three Tweet your location to bring someone to your room
Go to Island

Content was hosted on OpenSim and used for collaboration and demos. The content is owned by Crescendo designs

VOIP and Video with Multiplayer Player The island can then be configured to run multiplayer and use Flash based VOIP (Incorporates TokBox, the example that we have here runs Peer-to-Peer meaning there is NO backend server. Therefore you can have an unlimited number of people using the system AND you can run behind your firewall. When your in three Tweet your location to bring someone to your room
Go to Island

 

Single Player Converted out to run in Unity3d in Single player mode the system needs no backend virtual world server to run and can handle as many connections as a webpage (100's of thousands)

Go to Island

Multiplayer Player The island can then be configured to run multiplayer, the example that we have here runs Peer-to-Peer meaning there is NO backend server. Therefore you can have an unlimited number of people using the system AND you can run behind your firewall.

Go to Island

Embed into Google Sites Tipodean is a Google Apps solution provider and think that using your converted OpenSim content into a Google Site is very powerful. This example is in a demo teachers Google Site. There are no backend servers managing the mulitplayer it is all peer-to-peer so it scales.

Go to Island

Embed into Facebook If you are wanting to incorporate facebook with the virtual world the default would be to run your island up in facebook. So here it is:

Go to Island

All of the above example use the single OpenSim island converted out to Unity3d. If you were going to roll this out into your organization you would probably want better looking avatars and greater interactivity, all of which you can do within Unity3D and we can help you out. To find out how the conversion works and our pricing go to our Get my Island into Unity3d section